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GREEN ITEM BASELINE PRICES
Elementalist
Flint Fleshcleaver *Grenth's Footprint* WATER ELEMENTALIST
Flint's Wand 1k "hard to sell"
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- Cold damage: 11-22 (req. 9 Water Magic)
- Halves skill recharge of Water Magic spells (Chance: 20%)
- Energy +5 (while Health is above 50%)
Flint's Artifact 1k "hard to sell"
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- Energy +12 (req. 9 Water Magic)
- Water Magic +1 (20% chance while using skills)
- Halves skill recharge of Water Magic spells (Chance: 20%)
Flint's Fleshcleaver 1k "hard to sell"
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- Energy +10
- Cold damage: 11-22 (req. 9 Water Magic)
- Halves casting time of Water Magic spells (Chance: 20%)
- Halves skill recharge of spells (Chance: 20%)
- Energy +5
- Health +30
Rago Kindlerock FIRE ELEMENTALIST
Rago's Flame Wand 20-25k
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- Fire damage: 11-22 (req. 9 Fire Magic)
- Halves skill recharge of Fire Magic spells (Chance: 20%)
- Halves casting time of spells (Chance: 10%)
The Kindlerock 10-15k
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- Energy +12 (req. 9 Fire Magic)
- Fire Magic +1 (20% chance while using skills)
- Halves skill recharge of Fire Magic spells (Chance: 20%)
Rago's Flame Staff 70-80k
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- Energy +10
- Fire damage: 11-22 (req. 9 Fire Magic)
- Halves casting time of Fire Magic spells (Chance: 20%)
- Halves skill recharge of spells (Chance: 20%)
- Energy +5
- Enchantments last 20% longer
Galigord Stonestrike EARTH ELEMENTALIST
Galigord's Rod 1k "hard to sell"
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- Earth damage: 11-22 (req. 9 Earth Magic)
- Halves casting time of Earth Magic spells (Chance: 20%)
- Halves skill recharge of spells (Chance: 10%)
Galigord's Stone Scroll 1k "hard to sell"
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- Energy +12 (req. 9 Earth Magic)
- Earth Magic +1 (20% chance while using skills)
- Health +30
Galigord's Stone Staff 10k
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- Energy+10
- Earth damage: 11-22 (req. 9 Earth Magic)
- Halves casting time of Earth Magic spells (Chance: 20%)
- Halves skill recharge of Earth Magic spells (Chance: 20%)
- Energy +5
- Enchantments last 20% longer
Runar Brimstone AIR ELEMENTALIST
Brimstone Wand 1-5k NEAR "hard to sell"
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- Lightning damage: 11-22 (req. 9 Air Magic)
- Halves casting time of Air Magic spells (Chance: 20%)
- Energy +5 (while enchanted)
The Brimstone 1-5k NEAR "hard to sell"
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- Energy +12 (req. 9 Air Magic)
- Air Magic +1 (20% chance while using skills)
- Halves skill recharge of Air Magic spells (Chance: 20%)
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Runar's Brimstone Staff 5-10k
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- Energy +10
- Lightning damage: 11-22 (req. 9 Air Magic)
- Halves casting time of Air Magic spells (Chance: 20%)
- Halves skill recharge of spells (Chance: 20%)
- Armor +7 (vs. elemental damage)
- Energy +5
Warrior
Thorgall Bludgeonhammer *Grenth's Footprint* HAMMER WARRIOR
Bludgeoner 1k "hard to sell"
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- Blunt damage: 19-35 (req. 9 Hammer Mastery)
- Damage +15% (while enchanted)
- Health +30
- Armor penetration +20% (Chance: 20%)
Thorgall's Stone Smasher 1k "hard to sell"
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- Blunt damage 19-35 (req. 9 Hammer Mastery)
- Damage +15% (while in a stance)
- Armor +7 (vs. physical attacks)
- Double Adrenaline on hit (Chance: 10%)
Thorgall's Shield 2k
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- Armor: 16 (req. 9 Strength)
- Received damage -2 (while enchanted)
- Reduces Weakness duration on you by 20%
Malinon Threshammer HAMMER WARRIOR
Malinon's Skull Crusher 1k "hard to sell"
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- Blunt damage: 19-35 (req. 9 Hammer Mastery)
- Damage +15% (while health is above 50%)
- Hammer Mastery +1 (20% Chance while using skills)
- Lengthens Weakness duration on foes by 33%
Malion's Malign Hammer 1k "hard to sell"
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- Blunt damage: 19-35 (req. 9 Hammer Mastery)
- Damage +15% (while in a stance)
- Health +30
- Lengthens Deep Wound duration on foes by 33%
Malinon's Shield 15-20k
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- Armor: 16 (req. 9 Tactics)
- Health +45 (while enchanted)
- Received damage -2 (while enchanted)
Grognard Gravelhead SWORD WARRIOR
Grognar's Blade 5-10k
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- Slashing damage: 15-22 (req. 9 Swordsmanship)
- Damage +15% (while in a stance)
- Lengthens Crippled duration on foes by 33%
- Swordsmanship +1 (20% chance using skills)
Grognar's Sword 5k
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- Slashing damage: 15-22 (req. 9 Swordsmanship)
- Damage +15% (while enchanted)
- Life stealing: 3
- Health Regeneration -1
- Health +30
Grognar's Defender 5-10k
ÂÂ
- Armor: 16 (req. 9 Tactics)
- Health +45 (while in a stance)
- Received damage -2 (while in a stance)
Tanzit Razorstone AXE WARRIOR
Razorstone 10-15k
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- Slashing damage 6-28 (req. 9 Axe Mastery)
- Damage +15% (while Health is above 50%)
- Axe Mastery +1 (20% chance while using skills)
- Double Adrenaline on hit (Chance: 10%)
Tanzit's Cleaver 5k
ÂÂ
- Slashing damage 6-28 (req. 9 Axe Mastery)
- Damage +15% (while Health is above 50%)
- Health +30
- Lengthens Deep Wound duration on foes by 33%
Tanzit's Defender 5-10k
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- Armor: 16 (req. 9 Strength)
- Reduces Blind duration on you by 20%
- Received damage -2 (while in a stance)
Monk
Wroth Yakslapper*Grenth's Footprint* PROTECTION MONK
Wroth's Holy Rod 1k "hard to sell"
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- Light damage 11-22 (req. 9 Smiting Prayers)
- Halves skill recharge of Protection Prayers spells (Chance: 20%)
- Halves casting time of Protection Prayers spells (Chance: 20%)
Wroth's Icon 1k "hard to sell"
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- Energy +12 (req. Protection Prayers 9)
- Protection Prayers +1 (20% chance while using skills)
- Halves skill recharge using Protection Prayers spells (Chance: 20%)
The Yakslapper 5k
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- Energy +10
- Fire Damage: 11-22 (req. 9 Divine Favor)
- Reduces Deep Wound duration on you by 20%
- Halves skill recharge of spells (Chance: 20%)
- Energy +5
- Enchantments last 20% longer
Gardock Stonesoul DIVINE MONK
Gardock's Holy Rod 10k
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- Fire damage 11-22 (req. 9 Divine Favor)
- Halves casting time of spells (Chance: 10%)
- Halves skill recharge of spells (Chance: 10%)
The Stonesoul 3-5k
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- Energy +12 (Req. 9 Divine Favor)
- Divine Favor + 1 (20% chance while using skills)
- Health +45 (while enchanted)
Gardock's Staff 10k
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- Energy +10
- Fire damage: 11-22 (requires 9 Divine Favor)
- Reduces Poison duration on you by 20%
- Halves skill recharge of Divine Favor spells (Chance: 20%)
- Energy +5
- Enchantments last 20% longer
Brohn Stoneheart HEALING MONK
Brohn's Holy Rod 20k
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- Fire Damage 11-22 (req. 9 Divine Favor)
- Halves skill recharge of Healing Prayers spells (Chance: 20%)
- Halves casting time of spells (Chance: 10%)
The Stonehart 10k
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- Energy +12 (Req. 9 Healing Prayers)
- Healing Prayers +1 (20% Chance when using skills)
- Halves skill recharge of Healing Prayers spells (Chance: 20%)
Brohn's Staff 15k
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- Energy +10
- Fire Damage 11-22 (req. 9 Divine Favor)
- Halves casting time of Healing Prayers spells (Chance: 20%)
- Health +30
- Health +30
- Reduces Bleeding duration on you by 20%
Ivor Helmhewer SMITING MONK
Ivor's Smiting Rod 10k
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- Light Dmg: 11-22 (req. 9 Smiting Prayers)
- Halves skill recharge of Smiting Prayers spells (Chance: 20%)
- Energy +5 (while enchanted)
Ivor's Icon 5k
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- Energy +12 (req. 9 Divine Favor)
- Smiting Prayers +1 (20% chance while using skills)
- Halves skill recharge of spells (Chance: 10%)
Ivor's Staff 15k
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- Energy +10
- Light damage: 11-22 (req. 9 Smiting Prayers)
- Reduces Dazed duration on you by 20%
- Halves skill recharge of Smiting Prayers spells (Chance: 20%)
- Armor +5
- Enchantments last 20% longer
Mesmer
Gorrel Rockmolder*Grenth's Footprint* GENERAL MESMER (Items Req. Illusion)
Gorrel's Cane 1k
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- Chaos damage: 11-22 (req. 9 Illusion Magic)
- Halves casting time of spells (Chance: 10%)
- Halves skill recharge of spells (Chance: 10%)
The Rockmolder 1k "hard to sell"
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- Energy +12 (req. 9 Illusion Magic)
- Illusion Magic +1 (20% chance while using skills)
- Halves skill recharge of spells (Chance 10%)
Gorrel's Staff 1k "hard to sell"
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- Energy +10
- Chaos damage: 11-22 (req. 9 Illusion Magic)
- Halves casting time of spells (Chance: 10%)
- Health +30
- Health +30
- Reduces Deep Wound duration on you by 20%
Korvald Willcrusher DOMINATION MESMER
Korvald's Cane 5k "hard to sell"
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- Chaos damage 11-22 (req. 9 Domination Magic)
- Halves skill recharge of Domination Magic spells (Chance: 20%)
- Energy +3 (while Health is above 50%)
Korvald's Chakram 1-3k "hard to sell"
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- Energy +12 (req. 9 Domination Magic)
- Domination Magic +1 (20% chance while using skills)
- Health +30
Willcrusher 10k
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- Energy +10
- Chaos damage: 11-22 (req. 9 Domination Magic)
- Halves skill recharge of spells (Chance: 20%)
- Energy +5
- Health +30
- Reduces Dazed duration on you by 20%
Vokur Grimshackles ILLUSION MESMER (often skipped)
Vokur's Cane 1k "hard to sell"
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- Chaos damage: 11-22 (req. 9 Illusion Magic)
- Halves skill recharge of Illusion Magic spells (Chance: 20%)
- Halves casting time of Illusion Magic spells (Chance: 20%)
Vokur's Chakram 1k "hard to sell"
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- Energy +12 (req. 9 Inspiration Magic)
- Halves skill recharge of spells (Chance 10%)
- Halves casting speed of spells (Chance 10%)
Vokur's Staff 1k "hard to sell"
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- Energy +10
- Chaos damage: 11-22 (req. 9 Illusion Magic)
- Halves casting time of Illusion Magic spells (Chance: 20%)
- Halves skill recharge of spells (Chance: 20%)
- Energy +5
- Armor +7 (vs. physical attacks)
Garbok Handsmasher INSPIRATION MESMER
Garbok's Cane 1-3k "hard to sell"
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- Chaos damage: 11-22 (req. 9 Domination Magic)
- Halves skill recharge of Inspiration Magic spells (Chance: 20%)
- Halves casting time of Inspiration Magic spells (Chance: 20%)
Garbok's Chalice 1-3k "hard to sell"
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- Energy +12 (req. 9 Inspiration Magic)
- Inspiration Magic +1 (20% chance while using skills)
- Halves skill recharge of Inspiration Magic spells (Chance: 20%)
Handsmasher 5k "hard to sell"
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- Energy +10
- Chaos damage: 11-22 (req. 9 Domination Magic)
- Halves casting time of Inspiration Magic spells (Chance: 20%)
- Halves skill recharge of spells (Chance: 20%)
- Energy +5
- Health +30
Necromancer
Morgriff Shadestone*Grenth's Footprint* GENERAL NECROMANCER (Req DEATH)
Morgriff's Scepter 1-3k "hard to sell"
The Shadestone 1-3k "hard to sell"
Morgriff's Staff 2k "hard to sell"
Bortak Bonesmelter DEATH NECROMANCER
Bortak's Bone Cesta 50k
Bortak's Bone Claw 40k
Bortak's Bone Staff 20-30k
Gordac Fleshweaver BLOOD NECROMANCER
Gordac's Needle 40k
Gordac's Hook Blood 30-40k
Fleshweaver 10k
Villnar Painforge CURSES NECROMANCER
Villnar's Claw 10-15k
Villnar's Glove 20-30k
Villnar's Staff 3-4k "hard to sell"
Ranger
Gargash Thornbeard*Grenth's Footprint*
Thornbeard's Horned Bow 1k "hard to sell"
Stinger 1k "hard to sell"
Gargash's Recurve Bow 1k "hard to sell"
Graygore Boulderbeard
Boulderbeard's Short Bow 15-20k
Graygore's Zealous Short Bow 10k
Graygore's Short Bow 15-20k
Drago Stoneherder
Drago's Vampiric Flat Bow 5k
Drago's Flat Bow 40-50k
Tarnok Forgerunner *seems to be rare*
Tarnok's Long Bow 15k
Tarnok's Recurve Bow 20k
Forgerunner 10k
"NEW" GREEN ITEMS BASELINE
Monk
Only Crystal Desert Green
Kephets Refuge - 1-3k
----- ******TOMB OF PRIMEVAL KINGS****** -----
Description: Last area, (3 bosses) The Darkness drop random greens.
Monk
Wenslauss Faith - 1-3k "hard to sell"
Wenslauss Chalice - 1-3k "hard to sell"
Warrior
Victo's Axe - 20-30k
Victo's Blade - 5k
Victo's Maul - 1-3
Victo's Bulwark - 10-20k
Ogre Slaying Knife - 5-10k
Ranger
Elswyth's Recurve Bow (vamp) 5k
Elswyth's Long Bow (nonvamp) 5k
Necromancer
Kole's Torment 1-5k "hard to sell"
Kole's Guantlet 1k "hard to sell"
Mesmer
Illyana's Staff - 1-3k "hard sell"
Illyana's Mirror - 1k "hard sell"
Elementalist
Millius Eye 1k "hard to sell"
Millius Pillar 1k "hard to sell"
New Greens added in recent update
Totem axe 5k
Rotwing recurve bow 10-20k
The ice breaker 5-10k
Forgotten fan 1-3k
Frozen fan 1-5k
** Last update 9/21 **
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Cantha
Warrior:
~Axes~
Cho Wei's Axe: Shing Jea Green
Dragoncrest Axe: 10-20k
Ironclaw: 20-30k
Kanaxai's Axe: 40-55k
Razorfin's Axe: 15k
Wing's Axe: 5-15k (really on the lower side of this now)
~Swords~
Kai's Sword: <5k
Kanaxai's Edge: 65-90k
K***in Blade: 35-55k (hovering at about the mid range)
Rajazan's Fervor: 15-25k
Shiro's Sword: 10-15k
Sskai's Sword: 10-15k
Quivering Blade: <8k
~Hammers~
Hanjuu's Bludgeoner: Shing Jea Green
Kanaxai's Mallet: 20-25k (Going down quickly)
Gavel of the Nephilim: 10-15k
Sentasi's Jade Hammer: 5-15k
The Stonebreaker: 5-8k
The Ugly Stick: 25-35k
Vera: 35-45k
~Shields~
Arrahhsh's Aegis: 15-20k
Baubao's Shell: 10-15k
Exalted Aegis: [Strength]: 25-30k [Tactics]: 20-25k
Geoffer's Bulwark: 5-15k
Jacqui's Aegis: 20-25k
Merki's Gaze: 25-35k
Reefclaw's Refuge: <3k
Strongroot's Shelter: 10-15k
Sunreach Shield: 45-55k
Tarnen's Shield: 5-10k
Assassin:
~Daggers~
Pei's Blades: Shing Jea Green
Tahkayun's Pincers: Shing Jea Green
Arius Sai: 20-25k
Ceremonial Daggers: 15-20k
Chkkr's Pincers: 20-25k
Daggers of Xuekao: 8-10k (Varies)
Darkroot's Daggers: <15-20k
Everthorn's Chakrams: 15-35k (Varies greatly within this bracket)
Falaharn's Split Chakrams: 10-20k
K***in Daggers: 5-20k
Kenshi's Butterfly Daggers: 5-10k
Lou's Korambits: 15-25k
Onata's Shards: 10-15k
Razorfang's Claws: 10-20k (Unsure of, yet. Just a guess)
Shiro's Blades: 15-25k
Shreader's Talons: 1k (Very very common and soon, unwanted)
Shrouded Oni Daggers: 15-30k (Reported at, unverified)
Ssaresh's Kriss Daggers: 1-5k (Unpopular mod)
Ungues of the Oni: 5k (6:15:06 Green)
Urkal's Kamas: 15-20k
Ranger:
~Long~
Ahvha's Longbow: Shing Jea Green
Chehbaba's Longbow: 15k
Ironwing Longbow: 25-30k
K***in Longbow: 30-50k
Lorelle's Longbow: 10-25k (Unsure of accuracy)
Meynsang's Longbow: 10-15k
Urgoz's Longbow: 90-140k (price varies a lot within and out of this bracket. elite mission lowered it drastically.)
~Short~
Ryver's Shortbow: 5-20k
Swiftscale's Shortbow: 10-15k
Urgoz's Shortbow: 25-35k
~Recurve~
Brrne's Recurve Bow: <15k (reported)
Nandet's Recurve Bow: 35-50k
Nundak's Recurve Bow: 25-30k
Razortongue's Recurve Bow: 10-15k
Ryver's Recurve Bow: Need Input
~Flat~
Chkkr's Flatbow: 10-20k
Ironwing Flatbow: 25k
Urgoz's Flatbow: 40-50k
~Horn~
Jin's Hornbow: Shing Jea Green
Inallay's Hornbow: 20k
Razorjaw's Hornbow: 15-25k
Royen's Hornbow: Need Input
Elementalist:
~Wands~
Auri's Wand: Shing Jea Green
Bahnba's Scepter: 10-20k
Seacrash's Influence: 10-15k
The Shatterstone: 10-15k
The Stonebreaker: 10-15k
Whyk's Wand: 5-10k (lol jellyfish)
Zarnas' Wrath: 5-10k
~Offhands~
Bizzr's Fury: 4-6k
Chung's Focus: 10-18k (Paper Fan)
Lian's Lantern: 4-6k
Snapjaw's Powerstone: 15-20k
Tarlok's Flagon: 15-20k
The Windcatcher: 15-20k (Paper Fan)
~Staves~
Sanhan's Staff: Shing Jea Green
Amadis' Air Staff: 20-25k
Arbor's Earth Staff:15-25k
K***in Water Staff: 40-60k
Koosuns Fire Staff:25-30k (Fallen quickly, rago is still the hands down choice)
Kurvie's Air Staff: 45-65 (Painful to farm)
Mesmer:
~Wands~
Baozo's Wand: Shing Jea Green
Mina's Gaze: 8-12k
Phi's Wisdom: 10-12k
The Dream Haunter: 15-25k
Wingstorm: 7-15k
~Offhands~
Deeproots Sorrow: 25-35k (Not a difficult farm, but rarely dropped and highly demanded)
Hanaku's Focus: 10-20k
Mohby's Artifact: 5-15k
The Purifier: 1-3k
Time-Eater: 5-10k
~Staves~
Sulmeng's Staff: Shing Jea Green
K***in Domination Staff: 40-60k (Dropping off, expect all of the K***in staves to fall as they become mass-farmed)
Kenrii's Sorrow: 15-30k (Reports of this on higher side, but I generally see this as a hard to sell, in game)
Milefaun's Staff: 8-18k
Siska's Staff: 25-30k (
Swiftspell's Staff: 2-8k
Talous' Staff: 10-18k
Monk:
~Wands~
Mungri's Flame: 5-10k
Stormray: 15-25 (lol jellyfish)
Ziinfaun's Belief: 8-10k
~Off-Hands~
Feng's Focus: Shing Jea Green
Byzzr's Benediction: 6-10k
Incetol's Focus: 15-25k (Varies a great deal)
Ky's Chalice: 10-15k
Miella's Focus: 15-25k
Rien's Sacrifice: 10k
Shen's Censure: 5-10k
~Staves~
Ziinjuu's Sanctuary - Shing Jea Green
Hukhrah's Staff: 15k
Jayne's Staff: <20k
K***in Protection Staff: 25-35k
Scourgewind's Branch: 10-15k
Ssuns' Staff: <20k
Stoneweaver: 15-20k
The Scar Eater: 25-40k
Necromancer:
~Wands~
The Deathkeeper: Shing Jea Green
Bazzr's Wail: 30-55k
~Offhands~
Yingko's Claw: Shing Jea Green
Chan's Greed: 10-30k (skin preference between this, and gordacs idol will determine value)
Konruus Fervour: 25-40k
Kkraz's Indulgence: Need Input
Foulfist's Focus: 3-5k
Plaguebinder: 5-10k
Rot's Putrescence: 5-10k
Sourbeak's Taint: 3-5k
~Staves~
Ghial's Staff: 30-50k (Price varies, is often farmed, often sold, patience in selling gets a higher price, patience in buying, lower price)
Kaswa's Gluttony: 25-40k
K***in Accursed Staff: 40k-65k (Varies)
Kyrils Fervour: 25-35k
Milthuran's Staff: 5-15k (very common)
The Darkwish: 15-35k (Basically, a jet black raven staff.. so this market is completely the buyers)
The Stonereaper: 5-15k
Woe Spreader: 15-25k
Ritualist:
~Wands~
K***in Wand: 4-10k
Brightclaw: 10-20k
Mossbeard's Wand: 20-35
Spiritspeaker: 25-35k
Vengeance Seeker: 30-40k (Not really rare, but price varies in different brackets)
~Offhands~
Cho's Vice: 8-12k
Quansong's Focus: 35-45k
Soulwhispers Guardian: 15-25k
Spiriteater: 10-20k
Sseer's Wish 25-30k
Tattered Fan: 5-8k (6:15:06 Green)
The Pain Eater: 8-10k
The Skill Eater: 8-10k
~Staves~
Miki's Staff: Shing Jea Green
Tin Dao's Staff: Shing Jea Green
Bazzr's Staff: 25-35k
Orosen's Staff: 10-16k
Ritual Lord's Staff: 35-45k
Spiritgarden's Repose: 20-30k
Ssyn's Staff: 20-30k
Divine Path Caster Greens
Straw Effigy: Should be compared to the current cost of the Amulet to trade in for them.
Wayward Wand: Should be compared to the current cost of the Amulet to trade in for them.
Other
Amulet of the Mists: 15-20k Medium.This will affect the price of the end game greens in the long run, but as you know, time equals money and some people like to cut corners... Thus, the end cost of end-game greens can fluctuate an easy, +/- 5-10k. Note however, I do still see people trying to sell their amulet for, more than 20-25k, but for the record, I haven't seen one sell that high in some time, so take it with a grain.
Last update 09 Okt 2006.
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