Axe Mastery
![]() | Agonizing Chop 6 ![]() Axe Attack: When this attack hits, you deal +5..20 damage. If target foe is suffering from a Deep Wound, you interrupt that foe's action. |
![]() | Axe Rake 7 ![]() Axe Attack: If this attack hits a foe suffering from a Deep Wound, you strike for +1..10 damage, and that foe becomes Crippled for 15 seconds. |
![]() | Axe Twist 7 ![]() Axe Attack: If this attack hits a foe suffering from a Deep Wound, you strike for 1..20 more damage and that foe suffers from Weakness for 20 seconds. |
![]() | Cleave 4 ![]() Elite Axe Attack: If this attack hits, you strike for +10..30 damage. |
![]() | Critical Chop 5 ![]() ![]() ![]() Axe Attack: If this attack hits, you inflict +5..20 damage. If this attack results in a critical hit, target foe is interrupted. |
![]() | Cyclone Axe 5 ![]() ![]() Axe Attack: Perform a spinning axe attack striking for +4..12 damage to all adjacent opponents. |
![]() | Decapitate 8 ![]() Elite Axe Attack: You lose all adrenaline and all Energy. If this attack hits, you deal +5..50 damage and cause a Deep Wound for 5..20 seconds. This attack always results in a critical hit. |
![]() | Dismember 5 ![]() Axe Attack: If it hits, this axe blow will inflict a Deep Wound on the target foe, lowering that foe's maximum Health by 20% for 5..20 seconds. |
![]() | Disrupting Chop 6 ![]() Axe Attack: If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds. |
![]() | Eviscerate 8 ![]() Elite Axe Attack: If Eviscerate hits, you strike for +1..31 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 5..20 seconds. |
![]() | Executioner's Strike 8 ![]() Axe Attack: If this attack hits, you strike for +10..40 damage. |
![]() | Furious Axe 5 ![]() ![]() Axe Attack: If Furious Axe hits, you strike for +5..35 damage. If it is blocked you gain 3 strikes worth of adrenaline. |
![]() | Lacerating Chop 5 ![]() Axe Attack: If Lacerating Chop hits, you deal +5..20 damage. If it strikes a knocked down foe your target suffers from Bleeding for 5..20 seconds. |
![]() | Penetrating Blow 5 ![]() Axe Attack: If this attack hits, you strike for +5..20 damage. This axe attack has 20% armor penetration. |
![]() | Penetrating Chop 5 ![]() Axe Attack: If this attack hits, you strike for +5..20 damage. This axe attack has 20% armor penetration. |
![]() | Swift Chop 5 ![]() ![]() Axe Attack: If this attack hits, you strike for +1..20 damage. If Swift Chop is blocked, your target suffers a Deep Wound for 20 seconds and takes an additional 1..20 damage. |
![]() | Triple Chop 5 ![]() ![]() Elite Axe Attack: Attack target foe and adjacent foes. Each attack that hits deals +10..40 damage. |
![]() | Whirling Axe 2 ![]() Elite Axe Attack: If Whirling Axe hits, you strike for +5..20 damage. If it is blocked, Whirling Axe is disabled for 15 seconds. |
Hammer Mastery
![]() | Auspicious Blow 8 ![]() Hammer Attack: If Auspicious Blow hits, you strike for +5..20 damage. If it hits a foe suffering from Weakness you gain 3..8 Energy. |
![]() | Backbreaker 10 ![]() Elite Hammer Attack: If Backbreaker hits, you strike for +1..20 damage and your target is knocked down for 4 seconds. |
![]() | Belly Smash 5 ![]() ![]() ![]() Hammer Attack: If this attack strikes a foe who is on the ground, the resulting dust cloud will blind adjacent foes for 3..10 seconds. |
![]() | Counter Blow 4 ![]() Hammer Attack: If this attack hits an attacking foe, that foe is knocked down. |
![]() | Crude Swing 5 ![]() ![]() Hammer Attack: Attack all adjacent foes. Each foe you hit is struck for +1..20 damage. This action is easily interrupted. |
![]() | Crushing Blow 5 ![]() ![]() Hammer Attack: If this attack hits, you strike for +1..20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5..20 seconds. |
![]() | Devastating Hammer 7 ![]() Elite Hammer Attack: If Devastating Hammer hits, your target is knocked down and suffers from Weakness for 5..20 seconds. |
![]() | Earth Shaker 8 ![]() Elite Hammer Attack: Target foe and all adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.) |
![]() | Enraged Smash 2 ![]() Elite Hammer Attack: If it hits, Enraged Smash deals +5..11 damage (maximum bonus 40) for each other fully charged adrenal skill you have. |
![]() | Fierce Blow 6 ![]() Hammer Attack: If Fierce Blow strikes a foe suffering from Weakness, you deal +10..40 damage. Otherwise, you deal +5..20 damage if it hits. |
![]() | Forceful Blow 5 ![]() Elite Hammer Attack: If Forceful Blow hits, you strike for +10..40 damage and your target is Weakened for 5..20 seconds. If it is blocked, you are knocked down. |
![]() | Hammer Bash 6 ![]() Hammer Attack: Lose all adrenaline. If Hammer Bash hits, your target is knocked down. |
![]() | Heavy Blow 6 ![]() Hammer Attack: Lose all adrenaline. If this attack hits a foe suffering from Weakness, that foe is knocked down and you strike for +1..30 damage. |
![]() | Irresistible Blow 5 ![]() ![]() Hammer Attack: If this attack hits, you strike for +5..20 damage. If Irresistible Blow is blocked, your target is knocked down and takes 5..20 damage. |
![]() | Magehunter's Smash 5 ![]() Elite Hammer Attack: If this attack hits a foe who is under the effects of an Enchantment, that foe is knocked down. |
![]() | Mighty Blow 7 ![]() Hammer Attack: If this attack hits, you strike for +6..35 damage. |
![]() | Mokele Smash 5 ![]() ![]() Hammer Attack: If this attack hits, you strike for +5..20 damage and gain 2 strike of adrenaline. |
![]() | Overbearing Smash 6 ![]() Hammer Attack: If this attack hits, you deal +5..20 damage. If target foe is suffering from Weakness, this attack cannot be blocked. |
![]() | Renewing Smash 10 ![]() ![]() Hammer Attack: If it hits, Renewing Smash deals +5..20 damage and all of your Warrior Stances are recharged. |
![]() | Staggering Blow 6 ![]() Hammer Attack: If this hammer blow hits, your target will suffer from Weakness for 5..20 seconds. |
![]() | Yeti Smash 7 ![]() Hammer Attack: If Yeti Smash hits, target foe is struck for +5..20 damage and all adjacent foes take 5..50 damage. |
Strength
![]() | "I Will Avenge You!" 5 ![]() ![]() Shout: For each dead ally, you gain 10 seconds of +3..7 Health regeneration and your attack speed increases by 25%. |
![]() | "I Will Survive!" 5 ![]() ![]() Shout: You gain +3 Health regeneration for each condition you are suffering. This regeneration expires after 5..11 seconds. |
![]() | "You Will Die!" 5 ![]() ![]() Shout: If target foe is below 50% Health, you gain 1..3 strike(s) of adrenaline. |
![]() | Battle Rage 4 ![]() Elite Stance: For 5..20 seconds, you move 25% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-attack skills. When Battle Rage ends, you lose all adrenaline. |
![]() | Berserker Stance 5 ![]() ![]() Stance: For 5..11 seconds, you attack 33% faster and gain 50% more adrenaline. Berserker Stance ends if you use a skill. |
![]() | Bull's Charge 5 ![]() ![]() Elite Stance: For 5..11 seconds, you move 25% faster and if you strike a moving foe in melee, that foe is knocked down. Bull's Charge ends if you use a skill. |
![]() | Bull's Strike 5 ![]() ![]() Melee Attack: If this attack hits a moving foe, you strike for +5..30 damage, and your target is knocked down. |
![]() | Burst of Aggression 5 ![]() ![]() Stance: For 5..10 seconds, you attack 33% faster. When this Stance ends, you lose all adrenaline. |
![]() | Charging Strike 5 ![]() ![]() Elite Stance: For 1..10 seconds, you run 33% faster. Your next sucessful hit does +10..40 damage and this Stance ends. This Stance ends if you use a Skill. |
![]() | Counterattack 5 ![]() ![]() Melee Attack: If this attack hits, you strike for +5..35 damage. If you hit an attacking foe, you gain 2..6 Energy. |
![]() | Defy Pain 6 ![]() Elite Skill: For 12 seconds you have an additional 90..300 Health and an additional 20 armor. |
![]() | Dolyak Signet 20 ![]() Signet: For 8..20 seconds, you have +10..40 armor and cannot be knocked down, but your movement is slowed by 75%. |
![]() | Dwarven Battle Stance 10 ![]() ![]() Elite Stance: For 5..11 seconds, you attack 25% faster, and if your hammer attacks hit, your target is interrupted. Dwarven Battle Stance ends if you use a skill. |
![]() | Endure Pain 5 ![]() ![]() Skill: For 7..18 seconds you have an additional 90..300 Health. |
![]() | Enraging Charge 5 ![]() ![]() Stance: For 5..15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 1..4 strikes of adrenaline. |
![]() | Flail 4 ![]() Stance: For 5..15 seconds, you attack 33% faster but move 33% slower. |
![]() | Flourish 5 ![]() ![]() ![]() Elite Skill: All of your attack skills become recharged. You gain 1..7 Energy for each skill recharged by Flourish. |
![]() | Griffon's Sweep 5 ![]() ![]() Melee Attack: If this attack hits, you strike for +5..20 damage. If this attack is blocked, your target is knocked down and suffers 10..34 damage. |
![]() | Headbutt 15 ![]() ![]() ![]() Elite Skill: Target touched foe takes 40..100 damage. You are Dazed for 5..20 seconds. |
![]() | Leviathan's Sweep 5 ![]() ![]() Melee Attack: If this attack hits, you strike for +5..20 damage. If this attack is blocked, your target is knocked down and suffers 10..34 damage. |
![]() | Lion's Comfort 5 ![]() ![]() Skill: All of your Signets are disabled for 12 seconds. You are healed for 30..80 Health, and you gain 5 Health for each rank in Tactics. |
![]() | Magehunter Strike 5 ![]() ![]() ![]() Elite Melee Attack: If this attack hits, you strike for +5..20 damage. If your target is under the effects of an Enchantment, this attack cannot be blocked. |
![]() | Power Attack 5 ![]() ![]() Melee Attack: If this attack hits, you strike for +10..40 damage. |
![]() | Primal Rage 5 ![]() ![]() Elite Stance: For 10 seconds, all of your attacks have an additional 10..55% chance of being critical hits and have 20% armor penetration. Primal Rage disables all skills for 10 seconds. |
![]() | Protector's Strike 5 ![]() ![]() ![]() Melee Attack: If this attack strikes a moving foe, you strike for 10..40 more damage. |
![]() | Rage of the Ntouka 5 ![]() ![]() Elite Skill: Gain 1..7 strikes of adrenaline. For 10 seconds, whenever you use an adrenal Skill, that Skill recharges for 5 seconds. |
![]() | Rush 4 ![]() Stance: For 8..20 seconds, you move 25% faster. |
![]() | Shield Bash 5 ![]() ![]() Skill: For 5..11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds. |
![]() | Signet of Stamina 0.25 ![]() ![]() Signet: You have +50..300 maximum Health. This Signet ends if you successfully hit with an attack. |
![]() | Signet of Strength 1 ![]() ![]() Signet: Your next 1..16 attacks deal +5 damage. |
![]() | Sprint 5 ![]() ![]() Stance: For 8..14 seconds, you move 25% faster. |
![]() | Tiger Stance 5 ![]() ![]() Stance: For 4..10 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit. |
![]() | Warrior's Cunning 10 ![]() ![]() Skill: For 5..11 seconds, your melee attacks cannot be blocked. |
![]() | Warrior's Endurance 5 ![]() ![]() Elite Stance: For 10..23 seconds, you gain 3 Energy each time you hit with a melee attack. Warrior's Endurance cannot raise your Energy above 10..25. |
Swordsmanship
![]() | Barbarous Slice 6 ![]() Sword Attack: If this attack hits, you deal +5..20 damage. If you are currently not in a Stance, you also inflict Bleeding for 5..15 seconds. |
![]() | Crippling Slash 4 ![]() Elite Sword Attack: If this attack hits, target foe is Crippled for 5..15 seconds. |
![]() | Dragon Slash 10 ![]() Elite Sword Attack: If Dragon Slash hits, you strike for +10..40 damage and gain 1..5 strikes of adrenaline. |
![]() | Final Thrust 10 ![]() Sword Attack: Lose all adrenaline. If Final Thrust hits, you deal 1..40 more damage. This damage is doubled if your target was below 50% Health. |
![]() | Galrath Slash 8 ![]() Sword Attack: This attack strikes for +1..40 damage if it hits. |
![]() | Gash 7 ![]() Sword Attack: If this attack hits a Bleeding foe, you strike for 5..20 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5..20 seconds. |
![]() | Hamstring 10 ![]() ![]() Sword Attack: If this attack hits, your target is Crippled for 3..15 seconds, slowing his movement. |
![]() | Hundred Blades 5 ![]() ![]() Elite Sword Attack: Swing twice at target foe and foes adjacent to your target. |
![]() | Jaizhenju Strike 5 ![]() ![]() Sword Attack: If Jaizhenju Strike hits, you strike for +1..30 damage. If you are not using a Stance, Jaizhenju Strike cannot be blocked. |
![]() | Pure Strike 5 ![]() ![]() Sword Attack: If Pure Strike hits, you strike for +1..30 damage. If you are not using a Stance, Pure Strike cannot be blocked. |
![]() | Quivering Blade 4 ![]() Elite Sword Attack: If Quivering Blade hits, you strike for +10..40 damage. If it is blocked, Quivering Blade is disabled for 4 seconds and you are Dazed for 8 seconds. |
![]() | Savage Slash 10 ![]() ![]() ![]() Sword Attack: If this attack hits, it interrupts the target foe's action. If that action was a Spell, you deal 1..40 extra damage. |
![]() | Seeking Blade 5 ![]() ![]() Sword Attack: If this attack hits you strike for +1..20 damage. If Seeking Blade is blocked, your target begins Bleeding and takes 1..20 damage. |
![]() | Sever Artery 4 ![]() Sword Attack: If this attack hits, the opponent begins Bleeding for 5..25 seconds, losing Health over time. |
![]() | Silverwing Slash 8 ![]() Sword Attack: This attack strikes for +1..40 damage if it hits. |
![]() | Standing Slash 6 ![]() Sword Attack: If it hits, Standing Slash deals +5..20 damage plus an additional 5..20 damage if you are in a Stance. |
![]() | Steelfang Slash 8 ![]() Sword Attack: If this attack hits, you deal +1..31 damage. If you hit a foe that is knocked down, you gain 1..5 adrenaline. |
![]() | Sun and Moon Slash 8 ![]() Sword Attack: Attack target foe twice. These attacks cannot be blocked. |
Tactics
![]() | "Charge!" 5 ![]() ![]() Elite Shout: For 5..11 seconds, all allies within earshot move 25% faster. |
![]() | "Fear Me!" 4 ![]() Shout: All nearby foes lose 1..4 Energy. |
![]() | "None Shall Pass!" 10 ![]() ![]() Shout: All nearby foes that are moving are knocked down. |
![]() | "Retreat!" 5 ![]() ![]() Shout: If there are any dead allies within earshot, your party moves 33% faster for 5..11 seconds. |
![]() | "Shields Up!" 10 ![]() ![]() Shout: For 8..20 seconds, you and all party members within earshot gain 50 armor against piercing damage and 50% chance to block incoming projectile attacks. |
![]() | "To the Limit!" 5 ![]() ![]() Shout: For each foe within earshot (maximum 1..6), you gain one strike of adrenaline. |
![]() | "Victory is Mine!" 5 ![]() ![]() Elite Shout: You gain 10..68 Health and 3..7 Energy for each Condition suffered by target foe. |
![]() | "Watch Yourself!" 4 ![]() Shout: Party members within earshot gain +5..25 armor for 5..11 seconds. |
![]() | Auspicious Parry 1 ![]() ![]() Elite Stance: For 5..11 seconds, the next attack against you is Blocked and you gain 1..4 strikes of Adrenaline. |
![]() | Balanced Stance 5 ![]() ![]() Stance: For 8..20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack. |
![]() | Bonetti's Defense 8 ![]() Stance: For 5..11 seconds, you have a 75% chance to block incoming melee attacks and arrows. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill. |
![]() | Deadly Riposte 5 ![]() ![]() Skill: For 8 seconds, while you have a sword equipped, you block the next melee attack against you, and your attacker is struck for 15..90 damage and begins Bleeding for 3..25 seconds. |
![]() | Defensive Stance 5 ![]() ![]() Stance: For 1..8 seconds, you have +24 armor and you have a 75% chance to block melee attacks and arrows. Defensive Stance ends if you use a skill. |
![]() | Deflect Arrows 5 ![]() ![]() Stance: For 1..8 seconds, you have a 75% chance to block arrows. This effect ends if you successfully hit with an attack. |
![]() | Desperation Blow 5 ![]() ![]() Melee Attack: If this attack hits, you strike for +10..40 damage, and your target suffers from one of the following Conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Desperation Blow, you are knocked down. |
![]() | Disciplined Stance 5 ![]() ![]() Stance: For 1..6 seconds, you gain +24 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill. |
![]() | Drunken Blow 5 ![]() ![]() Melee Attack: If this attack hits, you strike for +10..40 damage and your target suffers from one of the following Conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Drunken Blow, you are knocked down. |
![]() | Gladiator's Defense 5 ![]() ![]() Elite Stance: For 5..11 seconds, you have a 75% chance to block incoming attacks. Whenever you block a melee attack this way, the attacker suffers 5..35 damage. |
![]() | Healing Signet 2 ![]() ![]() Signet: You gain 40..152 Health. You have -40 armor while using this skill. |
![]() | Protector's Defense 5 ![]() ![]() Skill: For 5..11 seconds, adjacent allies have a 75% chance to block incoming attacks. Protector's Defense ends if you move. |
![]() | Riposte 4 ![]() Skill: For 8 seconds, while you have a sword equipped, you block the next melee attack against you and your attacker is struck for 20..80 damage. |
![]() | Shield Stance 5 ![]() ![]() Stance: For 1..8 seconds, while wielding a shield, you have a 75% chance to block incoming attacks, but you move 33% slower. |
![]() | Shove 5 ![]() ![]() ![]() Elite Skill: Lose all Adrenaline. All of your other non-attack skills are disabled for 10..5 seconds. Target touched foe is knocked down and takes 15..75 damage. |
![]() | Soldier's Defense 5 ![]() ![]() Stance: For 1..8 seconds, you have a 75% chance to block attacks while under the effects of a Shout or Chant. |
![]() | Soldier's Stance 5 ![]() ![]() Elite Stance: For 4..10 seconds, you attack 33% faster while under the effects of a Shout or Chant. |
![]() | Soldier's Strike 5 ![]() ![]() Melee Attack: If this attack hits, you deal +10..40 more damage. If you are under the effects of a Chant or Shout, this attack cannot be blocked. |
![]() | Steady Stance 5 ![]() ![]() Elite Stance: For 10 seconds, the next time you would be knocked down, you gain 1..3 strikes of adrenaline and 1..7 Energy instead. |
![]() | Thrill of Victory 5 ![]() ![]() Melee Attack: If this blow hits, and you have more Health than target foe you strike for +15..45 damage. |
![]() | Wary Stance 10 ![]() ![]() Stance: For 1..6 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill. |
No Attribute
![]() | "Coward!" 6 ![]() Elite Shout: If target foe is moving, that foe is knocked down. |
![]() | "For Great Justice!" 10 ![]() ![]() Shout: For 20 seconds, whenever you gain adrenaline, you gain 50% more. |
![]() | "On Your Knees!" 6 ![]() Shout: Lose all adrenaline. If any adjacent foes are knocked down, all of your Stances are recharged. |
![]() | "You're All Alone!" 5 ![]() ![]() Elite Shout: If target foe isn't near an ally, that foe suffers from Cripple and Weakness for 7 seconds. |
![]() | Distracting Blow 5 ![]() ![]() ![]() Melee Attack: Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target). |
![]() | Flurry 5 ![]() ![]() Stance: For 5 seconds, your attack rate is increased by 33%, but you deal 25% less damage. |
![]() | Frenzied Defense 5 ![]() ![]() Stance: For 8 seconds, you have a 75% chance to block incoming attacks, but take double damage. |
![]() | Frenzy 5 ![]() ![]() Stance: For 8 seconds, you attack 33% faster but take double damage. |
![]() | Skull Crack 9 ![]() ![]() Elite Melee Attack: If it hits, this attack interrupts the target's current action. If that foe was casting a Spell, that foe is Dazed for 10 seconds. |
![]() | Wild Blow 5 ![]() ![]() Melee Attack: Lose all adrenaline. If it hits, this attack will result in a critical hit and any Stance being used by your target ends. This attack cannot be blocked. |